Super Zombie Shooter
Shoot your way through relentless hordes of zombies in a fast‑paced, first‑person shooter where the key goal is to survive the swarm and reach the exit on each level. As you progress, you unlock a growing arsenal of weapons that give you the firepower to face larger groups and tighter spaces.
How to Play Super Zombie Shooter
- Move with WASD and jump with Space to navigate around obstacles and avoid melee attacks from zombies.
- Fire constantly at the incoming horde using Left‑Mouse Button; keep aiming with Right‑Mouse Button for better accuracy.
- Reload with R whenever you run low on ammunition; using the right weapon at the right time is essential.
- Throw grenades (G) as a crowd‑control tool against groups that get too close or block your path.
- Unlock new weapons at level milestones, offering higher damage or different firing modes to adapt to escalating threats.
- Look for the exit marker on each level and head straight for it; failing to reach the exit before the zombies overwhelm you ends the run.
- Each level presents an ever‑changing layout, so always adapt your strategy—different enemy placements and obstacle arrangements will change how you approach the exit.
Controls
- WASD – Move
- LMB – Shoot
- RMB – Aim / Flashlight
- Space – Jump
- R – Reload
- G – Grenade
- F – Use (interact)
- C – Crouch
Tips for Super Zombie Shooter
- Keep moving and avoid clustering; continuous motion makes it harder for zombies to target you and frees you to reload or switch weapons on the fly.
- When a large group of zombies threatens to surround you, use a grenade first to thin the numbers, then finish with your primary weapon.
- Pay attention to new weapons as you unlock them—each offers a unique advantage (e.g., higher damage or faster firing) that can turn a tough fight into a quick one.
- Always identify a clear path to the exit as early as possible; cutting across the front of the swarm might look fast but often forces you into a trap.
FAQ
The goal is to survive the zombie swarm and reach the exit marker on each level.