5\n\"Space\" 5 => 10\nspace 1 => 11\n\"Attack\" 6 => 17\nspace 1 => 18\n\"Galaxy\" 6 => 24\nspace 1 => 25\n\"for\" 3 => 28\nspace 1 =>29\n\"free!\" 5 (including !) => 34\n\nSo segment1 length 34.\n\nThen space after exclamation before next word: \" \" => 35\n\nSegment2: \"Blast waves, defeat the returning boss, roll dice for power‑ups, climb leaderboard.\"\n\nCount characters: \"Blast\" 5 => 40\nspace 1 => 41\n\"waves,\" 6 => 47\nspace 1 => 48\n\"defeat\" 6 => 54\nspace 1 => 55\n\"the\" 3 => 58\nspace 1 => 59\n\"returning\" 9 => 68\nspace 1 => 69\n\"boss,\" 5 => 74\nspace 1 => 75\n\"roll\" 4 => 79\nspace 1 => 80\n\"dice\" 4 => 84\nspace 1 => 85\n\"for\" 3 => 88\nspace 1 => 89\n\"power‑ups,\" 9? Wait weird char \"​‑\" maybe hyphen. Let's count \"power‑ups,\" ignoring special char: \"power\" 5 + hyphen 1 + \"ups,\" 4 = 10? Actually \"ups,\" 4 inclusive comma. So total 10. Add 10 = 99.\n\nspace 1 => 100\n\"climb\" 5 => 105\nspace 1 => 106\n\"leaderboard.\" 10 (leaderboard + .) => 116\n\nSegment2 total 81? Wait we need compute length of segment2 from first char of \"Blast\" to period. But we already counting incremental from previous 35? Actually we had 35 after first sentence. Let's compute separately: length segment2 = ??? Let's compute again via difference: We counted from 35 to 116 => 81 length. Good.\n\nNow space after period before next sentence: \" \" => 117\n\nSegment3: \"Start blasting now online!\"\n\nCount: \"Start\" 5 => 122\nspace 1 => 123\n\"blasting\" 8 => 131\nspace 1 => 132\n\"now\" 3 => 135\nspace 1 => 136\n\"online!\" 7 => 143\n\nTotal length 143 <=155. Good. It includes game name, core gameplay activity (blast waves, defeat boss, roll dice for power-ups), key objective (climb leaderboard, defeat boss, etc). mentions free to play. Contains call to action \"Start blasting now online!\" That's okay. Use specific game elements (boss, dice mini-game). A bit maybe drop \"power‑ups\" as in description. It's fine.\n\nBut do we need mention \"free to play online\" explicitly? We said \"Play Space Attack Galaxy for free!\" which fulfils. Also \"Start blasting now online!\" implies online. Might combine: \"Play Space Attack Galaxy for free! Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard. Start blasting now online!\"\n\nCheck characters again: need <=155. Let's recalc succinct.\n\n\"Play Space Attack Galaxy for free! Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard. Start blasting now online!\"\n\nCount:\n\nSegment1: \"Play Space Attack Galaxy for free!\" => as before 34.\n\nAdd space: 35.\n\nSegment2: \"Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard.\" Count:\n\n\"Blast\"5 ->40\nspace1 ->41\n\"waves,\"6 ->47\nspace1 ->48\n\"defeat\"6 ->54\nspace1 ->55\n\"the\"3 ->58\nspace1 ->59\n\"boss,\"5 ->64\nspace1 ->65\n\"roll\"4 ->69\nspace1 ->70\n\"dice\"4 ->74\nspace1 ->75\n\"to\"2 ->77\nspace1 ->78\n\"trigger\"7 ->85\nspace1 ->86\n\"power‑ups,\"10 ->96\nspace1 ->97\n\"climb\"5 ->102\nspace1 ->103\n\"leaderboard.\"10 ->113\n\nAdd period? it's already. So segment2 length 83? Wait we counted from 35 to 113 => 78? Let's compute properly: we ended at 113 after leaderboard period; starting at 35 after space. So 113-35+1? Actually if we had 35 as index of first char of \"B\"? Wait earlier we had 35 as after space preceding segment2. So the count of segment2 characters = 113 - 35 = 78. Let's not worry. Anyway we still below 155.\n\nAdd space after period: 114\n\nSegment3: \"Start blasting now online!\" Count:\n\n\"Start\"5 ->119\nspace1 ->120\n\"blasting\"8 ->128\nspace1 ->129\n\"now\"3 ->132\nspace1 ->133\n\"online!\"7 ->140\n\nTotal length 140 <=155.\n\nGreat. This works.\n\nBut requirement to mention specific game elements from source (character names, collectibles, environments). There are no character names given. But we include boss and dice minigame and power-ups/leaderboard. Good.\n\nAlso \"free to play online\" is included earlier. The call to action \"Start","tool_calls":[]}" inertia> 5\n\"Space\" 5 => 10\nspace 1 => 11\n\"Attack\" 6 => 17\nspace 1 => 18\n\"Galaxy\" 6 => 24\nspace 1 => 25\n\"for\" 3 => 28\nspace 1 =>29\n\"free!\" 5 (including !) => 34\n\nSo segment1 length 34.\n\nThen space after exclamation before next word: \" \" => 35\n\nSegment2: \"Blast waves, defeat the returning boss, roll dice for power‑ups, climb leaderboard.\"\n\nCount characters: \"Blast\" 5 => 40\nspace 1 => 41\n\"waves,\" 6 => 47\nspace 1 => 48\n\"defeat\" 6 => 54\nspace 1 => 55\n\"the\" 3 => 58\nspace 1 => 59\n\"returning\" 9 => 68\nspace 1 => 69\n\"boss,\" 5 => 74\nspace 1 => 75\n\"roll\" 4 => 79\nspace 1 => 80\n\"dice\" 4 => 84\nspace 1 => 85\n\"for\" 3 => 88\nspace 1 => 89\n\"power‑ups,\" 9? Wait weird char \"​‑\" maybe hyphen. Let's count \"power‑ups,\" ignoring special char: \"power\" 5 + hyphen 1 + \"ups,\" 4 = 10? Actually \"ups,\" 4 inclusive comma. So total 10. Add 10 = 99.\n\nspace 1 => 100\n\"climb\" 5 => 105\nspace 1 => 106\n\"leaderboard.\" 10 (leaderboard + .) => 116\n\nSegment2 total 81? Wait we need compute length of segment2 from first char of \"Blast\" to period. But we already counting incremental from previous 35? Actually we had 35 after first sentence. Let's compute separately: length segment2 = ??? Let's compute again via difference: We counted from 35 to 116 => 81 length. Good.\n\nNow space after period before next sentence: \" \" => 117\n\nSegment3: \"Start blasting now online!\"\n\nCount: \"Start\" 5 => 122\nspace 1 => 123\n\"blasting\" 8 => 131\nspace 1 => 132\n\"now\" 3 => 135\nspace 1 => 136\n\"online!\" 7 => 143\n\nTotal length 143 <=155. Good. It includes game name, core gameplay activity (blast waves, defeat boss, roll dice for power-ups), key objective (climb leaderboard, defeat boss, etc). mentions free to play. Contains call to action \"Start blasting now online!\" That's okay. Use specific game elements (boss, dice mini-game). A bit maybe drop \"power‑ups\" as in description. It's fine.\n\nBut do we need mention \"free to play online\" explicitly? We said \"Play Space Attack Galaxy for free!\" which fulfils. Also \"Start blasting now online!\" implies online. Might combine: \"Play Space Attack Galaxy for free! Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard. Start blasting now online!\"\n\nCheck characters again: need <=155. Let's recalc succinct.\n\n\"Play Space Attack Galaxy for free! Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard. Start blasting now online!\"\n\nCount:\n\nSegment1: \"Play Space Attack Galaxy for free!\" => as before 34.\n\nAdd space: 35.\n\nSegment2: \"Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard.\" Count:\n\n\"Blast\"5 ->40\nspace1 ->41\n\"waves,\"6 ->47\nspace1 ->48\n\"defeat\"6 ->54\nspace1 ->55\n\"the\"3 ->58\nspace1 ->59\n\"boss,\"5 ->64\nspace1 ->65\n\"roll\"4 ->69\nspace1 ->70\n\"dice\"4 ->74\nspace1 ->75\n\"to\"2 ->77\nspace1 ->78\n\"trigger\"7 ->85\nspace1 ->86\n\"power‑ups,\"10 ->96\nspace1 ->97\n\"climb\"5 ->102\nspace1 ->103\n\"leaderboard.\"10 ->113\n\nAdd period? it's already. So segment2 length 83? Wait we counted from 35 to 113 => 78? Let's compute properly: we ended at 113 after leaderboard period; starting at 35 after space. So 113-35+1? Actually if we had 35 as index of first char of \"B\"? Wait earlier we had 35 as after space preceding segment2. So the count of segment2 characters = 113 - 35 = 78. Let's not worry. Anyway we still below 155.\n\nAdd space after period: 114\n\nSegment3: \"Start blasting now online!\" Count:\n\n\"Start\"5 ->119\nspace1 ->120\n\"blasting\"8 ->128\nspace1 ->129\n\"now\"3 ->132\nspace1 ->133\n\"online!\"7 ->140\n\nTotal length 140 <=155.\n\nGreat. This works.\n\nBut requirement to mention specific game elements from source (character names, collectibles, environments). There are no character names given. But we include boss and dice minigame and power-ups/leaderboard. Good.\n\nAlso \"free to play online\" is included earlier. The call to action \"Start","tool_calls":[]}" inertia> 5\n\"Space\" 5 => 10\nspace 1 => 11\n\"Attack\" 6 => 17\nspace 1 => 18\n\"Galaxy\" 6 => 24\nspace 1 => 25\n\"for\" 3 => 28\nspace 1 =>29\n\"free!\" 5 (including !) => 34\n\nSo segment1 length 34.\n\nThen space after exclamation before next word: \" \" => 35\n\nSegment2: \"Blast waves, defeat the returning boss, roll dice for power‑ups, climb leaderboard.\"\n\nCount characters: \"Blast\" 5 => 40\nspace 1 => 41\n\"waves,\" 6 => 47\nspace 1 => 48\n\"defeat\" 6 => 54\nspace 1 => 55\n\"the\" 3 => 58\nspace 1 => 59\n\"returning\" 9 => 68\nspace 1 => 69\n\"boss,\" 5 => 74\nspace 1 => 75\n\"roll\" 4 => 79\nspace 1 => 80\n\"dice\" 4 => 84\nspace 1 => 85\n\"for\" 3 => 88\nspace 1 => 89\n\"power‑ups,\" 9? Wait weird char \"​‑\" maybe hyphen. Let's count \"power‑ups,\" ignoring special char: \"power\" 5 + hyphen 1 + \"ups,\" 4 = 10? Actually \"ups,\" 4 inclusive comma. So total 10. Add 10 = 99.\n\nspace 1 => 100\n\"climb\" 5 => 105\nspace 1 => 106\n\"leaderboard.\" 10 (leaderboard + .) => 116\n\nSegment2 total 81? Wait we need compute length of segment2 from first char of \"Blast\" to period. But we already counting incremental from previous 35? Actually we had 35 after first sentence. Let's compute separately: length segment2 = ??? Let's compute again via difference: We counted from 35 to 116 => 81 length. Good.\n\nNow space after period before next sentence: \" \" => 117\n\nSegment3: \"Start blasting now online!\"\n\nCount: \"Start\" 5 => 122\nspace 1 => 123\n\"blasting\" 8 => 131\nspace 1 => 132\n\"now\" 3 => 135\nspace 1 => 136\n\"online!\" 7 => 143\n\nTotal length 143 <=155. Good. It includes game name, core gameplay activity (blast waves, defeat boss, roll dice for power-ups), key objective (climb leaderboard, defeat boss, etc). mentions free to play. Contains call to action \"Start blasting now online!\" That's okay. Use specific game elements (boss, dice mini-game). A bit maybe drop \"power‑ups\" as in description. It's fine.\n\nBut do we need mention \"free to play online\" explicitly? We said \"Play Space Attack Galaxy for free!\" which fulfils. Also \"Start blasting now online!\" implies online. Might combine: \"Play Space Attack Galaxy for free! Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard. Start blasting now online!\"\n\nCheck characters again: need <=155. Let's recalc succinct.\n\n\"Play Space Attack Galaxy for free! Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard. Start blasting now online!\"\n\nCount:\n\nSegment1: \"Play Space Attack Galaxy for free!\" => as before 34.\n\nAdd space: 35.\n\nSegment2: \"Blast waves, defeat the boss, roll dice to trigger power‑ups, climb leaderboard.\" Count:\n\n\"Blast\"5 ->40\nspace1 ->41\n\"waves,\"6 ->47\nspace1 ->48\n\"defeat\"6 ->54\nspace1 ->55\n\"the\"3 ->58\nspace1 ->59\n\"boss,\"5 ->64\nspace1 ->65\n\"roll\"4 ->69\nspace1 ->70\n\"dice\"4 ->74\nspace1 ->75\n\"to\"2 ->77\nspace1 ->78\n\"trigger\"7 ->85\nspace1 ->86\n\"power‑ups,\"10 ->96\nspace1 ->97\n\"climb\"5 ->102\nspace1 ->103\n\"leaderboard.\"10 ->113\n\nAdd period? it's already. So segment2 length 83? Wait we counted from 35 to 113 => 78? Let's compute properly: we ended at 113 after leaderboard period; starting at 35 after space. So 113-35+1? Actually if we had 35 as index of first char of \"B\"? Wait earlier we had 35 as after space preceding segment2. So the count of segment2 characters = 113 - 35 = 78. Let's not worry. Anyway we still below 155.\n\nAdd space after period: 114\n\nSegment3: \"Start blasting now online!\" Count:\n\n\"Start\"5 ->119\nspace1 ->120\n\"blasting\"8 ->128\nspace1 ->129\n\"now\"3 ->132\nspace1 ->133\n\"online!\"7 ->140\n\nTotal length 140 <=155.\n\nGreat. This works.\n\nBut requirement to mention specific game elements from source (character names, collectibles, environments). There are no character names given. But we include boss and dice minigame and power-ups/leaderboard. Good.\n\nAlso \"free to play online\" is included earlier. The call to action \"Start","tool_calls":[]}" inertia> Space Attack Galaxy 🎮 Play Free Online games on Grizix 🐻
Space Attack Galaxy
Space Attack Galaxy

Space Attack Galaxy

Space Attack Galaxy

Shoot your way through the star‑lit battlefield and take down the latest boss that’s returned with a vengeance. Every run throws a fresh wave of enemies into the mix, plus a word‑based dice mini‑game that keeps you guessing and your skills on point.

How to Play Space Attack Galaxy

  • Fire at any hostile ships that appear on the screen, using your ship’s primary laser or special weapons if available.
  • Engage the new boss that appears early in each session—bring your best tactics to outmaneuver its attacks and win.
  • Keep an eye out for the ranking event running for three weeks: earn points, compare scores, and climb the leaderboard.
  • Solve the word mini‑game that meshes with the main shooter; rolling the dice can trigger power‑ups or bonuses for your ship.
  • Stay alert for any new updates or “Stay tuned” alerts—these often introduce fresh levels, enemies, or weapon upgrades.

Controls

The game features smooth and intuitive controls. The specific control scheme is displayed at the start of the game for the best experience.

Tips for Space Attack Galaxy

  • Coordinate your shots with the dice mini‑game—timing a roll right before an enemy wave can give you a strong advantage.
  • Prioritize taking out the boss as soon as it appears; clearing it knocks off the biggest threat from the screen.
  • Keep an eye on the ranking event’s weekly changes; knowing the top scores helps you set achievable personal goals.

FAQ

A new boss appears early in each session; you need to use tactics to outmaneuver its attacks and win.